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- genre : Racing
- developer : Codemasters
- publisher : Codemasters
- publisher in Russia : "yS"
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minimum system requirements :
- P -iii-800 MHz
- 256 MB. OZU
- of 32 MB. DirecX 9.0 compatible videokarta
- of 1 GB of vacant place on the disk.
- Recommended system
requirements :
- P- willows -2.4 GHz
- 512 MB. OZU
- of 128 MB. DirecX 9.0 compatible videokarta
- of 3.5 GB of vacant place on the disk.
Those of us, who respect the genre of autos-simulator, they know well name Codemasters, and all which with it is connected. These "kodemastery", from the immemorial times, create some of the good, if not the best, avtosimy for the different play platforms. First of all for PC and PS2. Pravda, recently, is observed the unhealthy tendency of the output of games first for the prefixes and only then on RS. To this testify relizy Colin McRae Rally 5 and TOCA Race Driver 2 . Well yes god with them, main thing let let out. We that with you do know, what play platform is best, indeed, truth? Today we prepare the continuation of well-known Heath TOCA Race Driver.
To be the first .
After installation and starting we reach launcher , where we tune the parameters of the game before the first starting. Everything like, as before but something not so. Ah yes, disappeared the possibility of start motion blur effect. In the first part this ficha was. It pleased itself someone, to someone no. To me personally - yes. Thus, did dispose everything on the maximum and did harvest starting...
They did expect menu? Surprise, we with the surprise reveal ourselves after control Ford GT, that passes starting feature and collecting revolutions. They transfer control to us. Thus far we confuse by the feet of pedal, someone's elderly and calm voice tells us, that to what. Accomplishing the first "introductory" round we we learn how to change cameras and to use information on the screen, and, just as it is better to behave on the route. They passed, listened to and finally finish. Qualitative G- roller, where we see the possessor of calm voice, further begins. This knowing uncle in beysbolke, without ceasing, says, in that we vlipli, and as from this to be selected. Following it, we see lazy technicians, reluctantly pletushchikhsya to our, a little rumpled machine. Some people fuss, engines roar, and we together with our stylish of "deduley" with the doubt begin to crawl into the parked van. They here us tell, that we must be glad, indeed here there is entire necessary: television set with the built-in trainer, noutbuk for the planning picker and enormous poster with the drawn graph of racing seasons. But the main thing we to 1ddf lzhny to clarify in order to become "mudnyavym vodiloy itself" on the terrestrial ball and to pass all 8 seasons, we should earn the heap of money... To get to nowhere, it is necessary to prove that precisely you, and no one other, were borne with the baranka in the hands.
More quietly you will go, further you will be...
Game, as 4 already it hinted, it was divided into 8 seasons. In all for us it is necessary to pass 30 championships, pluses of 3 secret. Is World GT Series, Mustang Challenge 2000, V8 Super cars Australia, DTM and so forth majorities of the championships actually exist. You will see the industrial landscapes with the cities carried after the glass, beautiful views, rapid mountain descents are many other casting a spell routes. Garage also gladdens by a quantity and the variety of those represented to auto-, them are counted 35 pieces. Here be present AMG- Mercedes CLK, ABT-Audi Tt- r, Jaguar XKR, Ford Mustang, Nissan Skyline Gt- r, Aston Martin V 12 vanguish and many another steel krasavtsev both actually chasing, and concept of developments. On the whole, the children from Codemasters money on the license did not feel sorry. After this him large human thanks.
One of the bargaining assets of game - its variety. In transit time we in abundance will go for a drive on the ralliynykh rounds, on sportkarakh, and on 4x4, and even on bolides F1. enormous super-tracks-link and those will not go around us by their attention. The large part of the races - annular, although there are several sprint rounds. For the elongation of entire game they will initiate us into the finesse of professional competitions and topical troubles. They will present 12 aspirants to us in our deserved title of the best racer. All this we will see in the qualitative videotapes, above creation of which "kodemastery" fairly they took some pains themselves. And fine people, without them the atmosphere of game much would lose.
Under cowling .
Strongest side of game is its physical model. That, as behaves machine on the different types of the road: drifts, damages - everything it is made at the very high level. Realism influences practically the complete list of the possible factors: the angle of the collision with the impacts, speed, centrifugal force, turbulence, engine revolutions and weather. Each separate automobile has its own model of behavior. Only they were weakened - and machine is beaten about the enclosure or the insolent rival, body is wrinkled, spare parts fly away, is cracked glass-, we fly in cuvettes and finally when we see the emitted wheel, we begin to recall that uncle himself in the cap and nepodpisannuyu insurance. To be forgotten after the control help treacherously qualitative sound - roar of multicylinder monsters, screech of brakes, gnashing of metal, friction of casings against the asphalt. You, as if properly, you oshchushchayete yourselves to the inside flying along the route machine. The intellect of rivals healthily spoils to you nerves. They insolently push, pass on the turnings, they beat by their "food" cans of your polished handsome man. Only sometimes you with the malicious joy note that someone of them did not manage control and left from the route. For you continually is necessary to attend boxings. Everything as properly.
V to game there are two forms of control - standard and professional. The secondly the cohesion and everything appears which is connected with this. In a word, for the real maniacs. To govern machine, becomes very difficult, but it is interesting. The modest collection of the cameras distresses: from behind machine, from the cab (control evidently), "on the cowling", "on the bumper" and rear form. But indeed in the first part by many greatly pleased itself the possibility to look along the sides during the race, even sitting in the machine. So healthy it was to observe on the side the emitted door or the wheel! We could see ourselves, that sits after the control. It is it's a pity, that the creators calculated this by excess. Although in the Internet there are unofficial patchi, which make it possible after installation to do with the camera everything, anything.
As far as drawing is concerned, cursor practically did not vary with times of the first part. Apparently "kodemastery" calculated, which all and so is good. But please, gentlemen, time goes, iron becomes increasingly steeper and it is steeper, and cursor already began to grow antiquated. The models of machines although appear effectively, ranges on them clearly they was sorry. Environment on the route appears simple-minded. In spite of likable teksturki, is noticeable general stinginess in the construction of models. Crowd, as before completely flat, trees on the edges of road are old good "small crosses". This a little distresses. But everything works very bright. We indeed prostim of developers, truth?
Verdict
fellows from Codemasters know their matter. At the given moment TOCA Race Driver 2 it is the best automobile simulator. And this is why: the large selection of the actually existing championships and machines, realistic physics, most interesting topical regime of career, and good technical embodiment of entire this, help you to obtain the sea of adrenaline and pleasure!
P.S. By the way, into the toy it is possible to chase two together on one computer! We include multi-user regime - is divided screen we in two and obtain rabid in dynamics split screen. Try, overtake!
We await your commentaries in the
specially created branch of conference.
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